BLOG
Day 17
added some stub mplementation for Texture function set
Environment.InitializeGameEngine()
passes without crashes!!! :-)
DoGameLogic
and UpdateRenderers
also do not crash, time to implement some drawing! :-)
BLOG
added some stub mplementation for Texture function set
Environment.InitializeGameEngine()
passes without crashes!!! :-)
DoGameLogic
and UpdateRenderers
also do not crash, time to implement some drawing! :-)