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Day 45 + image of the day
implemented proper (well.. I mean, it works sometimes) texutre lock/unlock
figured out why mouse cursor is not drawn sometimes (mc2 mouse is processed in a separate thread. Something like this
variable was set or not set depending on some strange reasons)
we shoulld always assume it is not in a separate thread and that is it!
spent whole evening tracking strange issue when mechs would not go where I told them… but would do it if I said to shoot, apparently I had 2 errors in timeGetTime()
and overall I was wrong by 1e3
in 2 places :-), thanks gdb and watchpoints, now camera also works better and I even finished a mission, though, it crashed on a mission end screen :-)
so, quite a productive evening today. thank you all :P bye!