BLOG
Day 57
fixed ugly lines between terrain chunks - was related to incorrect UVs calculation
hey, we are closer and closer to something that actually does not look like complete shit! :-)
bye
go to sleep now!
BLOG
fixed ugly lines between terrain chunks - was related to incorrect UVs calculation
hey, we are closer and closer to something that actually does not look like complete shit! :-)
bye
go to sleep now!